The Surface Quality Algorithm
Some features we write are planned, others are built from passion and an all nighter sprint.
One of our engineers was asked in his part-time job at a Makerspace to 3D Print some bones, which kept coming out poorly, no matter how he oriented it. At some point, he was just fed up and one late night of hacking later, the surface quality algorithm was written. After months of tweaking and experiments, we got it working!
Surface Quality is an incredibly valuable metric to determine the imperfections in your 3D Print before you print it. Understanding how 3D Printing works and how the algorithm works will help you improve your 3D Prints.
When you 3D Print with FDM, you won’t always have the best surface quality. The surface quality issue can usually be diminished if you use dissolvable supports, but only a few of those 3D Printers actually make sense.
Since we at MakerFleet are still figuring out how to provide you with dissolvable supports reliably and at a decent price, we decided to write an algorithm that allowed you to visualize where their prints would not be cleaner.
Quick Explanation of the Surface Quality Algorithm
We have to start from the beginning with how 3D Printing works:
How much droop is too much droop?
Our extensive research allowed us to determine what was the best orientation to 3D Print an object and create our algorithm that will accurately determine issues in the part.